RyanWKimball
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Half of a designer's job is persuasion, selling ideas. Know your audience and speak their language. How does your idea satisfy their needs?
6:19 AM Jun 1st
via web
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As a designer you may think visually, but learn to be good with words; they are necessary to successfully communicate your thought processes
6:08 AM Jun 1st
via web
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@ I agree, but only if we regularly retest people over 70 -- the elderly can be just as dangerous as our youth behind the wheel.
7:10 AM May 29th
via web
in reply to davidfrum
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In a good drama, the most interesting characters are bold yet nuanced. Design tells a story. It's components are its cast.
7:05 AM May 29th
via web
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@ I have two guesses on who that could be...
8:55 AM May 21st
via web
in reply to KyleEllis
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Personalization is one way to move people down the long tail and that's its value: helping users find their niche
8:53 AM May 21st
via web
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The CNN iReport Awards are up!
12:53 PM May 15th
via web
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@ Without keen observation, one can might something beautiful, but it will not necessarily be useful.
12:36 PM May 15th
via web
in reply to scotttheisen
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Using teleportation to send communications with unbreakable encryption might not be so far off...
12:31 PM May 15th
via web
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Technology nerds, please make things work better instead of do more unnecessary things badly.
3:00 PM May 14th
via web
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@ A colleague just sent me this article and I noticed you were mentioned. Great to see you getting recognition!
10:53 AM May 8th
via Twitter for iPhone
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What The Red Baron Can Teach You About Hiring Creative Talent via @
8:36 AM May 8th
via Zite Personalized Magazine
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Every time we do all-day usability studies, my hand ends up hurting from the 300+ pages of frantic, illegible notes full of non-sequiturs
7:13 AM May 8th
via Twitter for iPad
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GOV.UK opens up on their principles of design
6:20 AM Apr 9th
via web
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The laws that govern the Road Runner and Wile E. Coyote:
5:03 AM Mar 29th
via TweetDeck
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A landing page is a lobby. Show me how to get where I want to go. Don't make me enter through the gift shop.
7:46 AM Mar 15th
via Twitter for iPad
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Online advertising is a necessary evil -- very necessary, very evil.
7:28 AM Mar 15th
via Twitter for iPhone
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@ Valid. I liked the sentiment that the point of a book isn't always the resolution, it's to understand the weave of the story
1:56 PM Mar 14th
via web
in reply to DanielBKimball
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It's the weave of the story that matters. The goal of the conclusion is simply to not screw it up.
8:35 AM Mar 14th
via Zite Personalized Magazine
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@ Could be worse. Could be Ghost Rider and 3D. Oh, wait...
12:36 PM Feb 28th
via web
in reply to janetvarney
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- Name Ryan W. Kimball
- Location ATL | CHI | GR
- Web http://www.ryanwk...
- Bio Creative problem solver // Cartoonist // Superman enthusiast // Senior Designer at CNN Digital
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