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JackJosephy

  1. @Steve_Bromley More what it is to make a game motivating, enjoyable and engaging.
  2. Anyone know any frameworks for understanding game motivation mechanics?
  3. @Steve_Bromley Hey, do you know any frameworks for understanding game motivational mechanics? Conducting some user research for mobile games
  4. 10 usability tips based on research sixrevisions.com/usabilityacces…
  5. Using power structure and visual hierarchy sixrevisions.com/web_design/usi…
  6. The UX Booth - How to Win the UX War Within Your Organization bit.ly/KwnMsZ
  7. Sturgeons law: "90% of everything is crap"
  8. Absolutely brilliant afternoon by Stephen Anderson on emotional engagement using information visualisation #uxlondon
  9. SpyreStudios - 32 Examples of Usable Mobile Website Layouts bit.ly/HH4rFn
  10. Smashing Magazine Feed - A New Front-End Methodology: BEM bit.ly/HOTw0d
  11. webkit-font-smoothing: antialiased; why is this css3 rule not built into every browser? #CSS
  12. UX London tomorrow. Some brilliant speakers and should be an inspiring three days. #ux
  13. Interesting move from Google+ allowing users to re-structure and personalise their menus.
  14. Nice new UI from Google+. But not sure re-jigging their information architecture and IxD will close the gap on Facebook any more than before
  15. Microsoft trying to target the younger market with their new IE advert. Interesting move. They have alot to do to change their brand image.
  16. Choosing the right usability technique wqusability.com/handouts/right… #ux #usability
  17. Planning and documenting front end components erskinelabs.com/planning-and-d…
  18. An introduction to UX scrum slideshare.net/mortenjust/an-…
  19. I like the idea of using a magnet board and UI magnets to map out a UI collaboratively konigi.com/tools/wirefram… #ux
  20. Good starter guidelines for web app UI speckyboy.com/2011/03/31/10-… #ux