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IGDA_Production

  1. Other Discussions: "When does it cross the line from Inspiration to Ripoff?"
  2. It's GDC, it's Party Time- RSVP here! gdc2012igdaparty.eventbrite.com #igda
  3. Other Discussions: "An article AGAINST pit style offices and other forced group measures?"
  4. Other Discussions: "Darth Vader as SCRUM Product Owner"
  5. Other Discussions: "What game of yours should we play?"
  6. Other Discussions: "Producer opening at Zipline Games"
  7. Other Discussions: "No Email Policy?"
  8. Other Discussions: "What would you tell aspiring game industry producers?"
  9. Other Discussions: "Do producers get in the way of making great games?"
  10. Videos from the IGDA Leadership Forum 2011 coming soon from @design_3! @igda #igdalf
  11. Signing out from the IGDA Leadership Forum. Thanks for following, folks! #igdalf
  12. "People are the secret to our success." - Brandon Beck, Riot Games #igdalf
  13. "It's important that your culture resonates with your people. Make sure it's visible and tangible." - Brandon Beck, Riot Games #igdalf
  14. "Experience is great but it's overrated. Hire athletes - those that display aptitude and passion." - Brandon Beck, Riot Games #igdalf
  15. "Hire the right people. Great people want to work with other great people" - Brandon Beck, Riot Games #igdalf
  16. "We aspire to be the most player-centric company there is" - Brandon Beck, Riot Games #igdalf
  17. "People are the most important part of any video game company. Don't let anyone tell you otherwise" - Brandon Beck, Riot Games #igdalf
  18. "Coach, emphasizing the new skills needed. Provide a mentor." - Joshua Howard, Microsoft #igdalf
  19. "Don't spend all your time on the now. Do put time aside for reflection and analysis" - Joshua Howard, Microsoft #igdalf