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GetSacked

  1. Apparently I was wrong. Several gaming outlets are reporting the #FMLive closing. (cc: @FMView @si_games)
  2. @fmview Companies sunset products all the time - almost always there's *some* form of general press release about it.
  3. @fmview The forum post is only visible to subscribers, so the tweet really doesn't do any good.
  4. As expected, @si_games shuts down #FMLive in a "sweeping it under the rug" type of way. No e-mail. No announcement. No forum post.
  5. @AndyG_UK No clue. Best bet is to ask on the FML forum.
  6. Awesome and true comic strip on the state of #FMLive marketing at @SEGA @SI_Games http://ow.ly/4qi5Q
  7. @fmhvibe @milessi @Tiger_Joe_ Native "new style" Twitter RTs won't work with protected accounts, only manual RTs (cut & paste) will.
  8. SI should be giving us soap boxes and microphones, not cold shoulders #fmlive @loselephants http://ow.ly/4pWYX
  9. A lesson for @FootballManager - that is if they're willing to admit the community knows as much about the game as they do http://ow.ly/4ovRG
  10. Appreciation is One of the Most Powerful Builders of Community http://ow.ly/4nJcd
  11. On the anniversary of the #FMLive reset, @si_games still continues to ignore users. A commentary from @LosElephants http://ow.ly/4nnei
  12. How fitting - research proves that *responding* (not ignoring) negative feedback online benefits companies http://ow.ly/4lDgv
  13. If you're a business and you protect your tweets, you're basically saying "we want to hide something negative from potential customers"
  14. Unless you're a "famous" customer, the game developers don't give a shit about you. (not even a "thanks") http://ow.ly/4l7uD
  15. @alexcaddycadman They appear to actually be in the game, yet were never included as menu options.
  16. Here are two hidden camera angles in #FM2011 that @SI_Games doesn't want you to see http://ow.ly/4l3x2
  17. RT @rs666: A Dynamic GW is a Happy GW - http://goo.gl/M5UTh #FMLive
  18. @gencayergez I'd keep it simple and play 10 men behind the ball w/ a target man.
  19. Another reason why they're the best developers - Valve Says Ad Agencies Are "Worthless" @EscapistMag http://ow.ly/4grEh
  20. So @loselephants points out how @si_games #FMLive community management has been the same failure as I said 1.5 years ago http://ow.ly/4fm2r