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DennisScimeca

  1. Our primary stats doubled. We ended the night after our shopping spree, Can't wait until tomorrow night. We're going to slaughter everything
  2. Me and my buddy's characters went into the auction house looking normal and came out looking eccentric and stupidly wealthy.
  3. Diablo III's auction house makes it easier to twink a character than in any game I've ever played before, and it's hilarious.
  4. I have never had so much fun preparing images for an article. My heart hurts from laughing so hard.
  5. @tinysubversions @gambitgamelab WANT.
  6. @mikesuszek Time to find out whether the audience is interested in the conversations you want to have or not. :)
  7. @mikesuszek Before you had to fight for the audience. Now they've been handed to you on a platter IF you can hold their attention.
  8. @mikesuszek Tough to break into a crowded market like that. Now you're on Joystiq. So make it happen!
  9. @Strangeblades Someone who is clinically depressed can ideate all the time. There is def. a connection.
  10. @Strangeblades There is also ideation, which is just thinking about it. That counts.
  11. And I need a new profile picture. This one's grown stale.
  12. That can be limiting. Finding an outlet which encourages you to be personal is a godsend. I look forward to tomorrow's piece on Unwinnable.
  13. There is a huge leap from theory to reality when it comes to writing professionally about games. You serve the audience, not yourself.
  14. @mikesuszek Just start the discussion in the games media, and see if anyone joins in. Now you have the platform.
  15. @mikesuszek Your comment sounded prescriptive to me. Now you're in a place to do what you're talking about rather than lamenting others not.
  16. @mikesuszek Looking forward to seeing you create that language in your new gig. Now you have the audience for it.
  17. @mikesuszek Might want to amend the statement or idea that anyone who can criticize one form of media could OR should criticize games.
  18. @mikesuszek Does your comment pre-suppose a common, critical language between all those forms of media -and- games?