DanMaruschak
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In an ideal world, playtesting would actually be about testing, not a vehicle for marketing.
about 19 hours ago
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Ran another playtest session of Getting There in Time, concluding first episode. Endgame mechanic was slightly wonky, but was fun overall.
9:14 PM May 24th
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I'm feeling really sluggish and unmotivated today. Even more than usual, I mean.
2:15 PM May 24th
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Tried to generate some content for a potential new direction for my podcast today, but technology didn't want to cooperate.
3:45 PM May 23rd
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I'm glad to be back to gaming after such a long drought. A great session and my game is working well. Feeling very positive!
10:18 PM May 17th
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Had a great first playtest of my game Getting There in Time. A ton of fun. Haven't completed episode yet, but really feeling like Dr. Who!
10:16 PM May 17th
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Just realized the title of my last blog post is ambiguous. Oh well.
12:34 PM May 15th
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I wrote a new blog post -- Short Games: Penny Wise and Pound Foolish?
12:21 PM May 15th
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I dislike it when someone makes a comment on the internet that's ambiguous about whether or not they want to be informed that they're wrong.
5:02 PM May 13th
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@ Frequent important releases sends a message to fans about value of game. Kind of like the net-present-value of an annuity.
8:35 AM May 12th
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@ I think D&D release schedule/strategy is as much about perception as product. People want to see a "supported" game.
8:34 AM May 12th
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@ I prefer "GM-less" so that people aren't tempted to play "find the GM" with the rules if that's not a useful exercise.
3:40 PM May 11th
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in reply to jburneko
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@ Some of them are Distributed GMing, but it's possible to structure a game so that "GM" is no longer a useful reference point.
3:40 PM May 11th
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in reply to jburneko
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I refuse to believe that what we're doing is just a sub-par form of improv theater.
3:07 PM May 11th
via web
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The "We shouldn't call them GM-less games, we should call them GM-ful games!" meme really bugs me. X and not-X shouldn't mean same thing.
3:17 PM May 11th
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I wrote another game-design related blog post: Credibility Building Blocks
4:17 PM May 9th
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I wrote a new blog post: The Game Designer's Equivalent of Adverbs?
3:41 PM May 7th
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Looks like my gaming session is canceled again. Sigh.
7:14 PM May 3rd
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RPG podcast survey always makes me scrutinize my subscriptions. Give up hope on podfaded shows? Unsubscribe to shows I no longer listen to?
7:25 PM May 1st
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I Just took the RPG podcast listener survey - you can too!
7:21 PM May 1st
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