BrianCable
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!!! RT @: Devs: Starting 5/23 you can change the price of your game once every 7 days. Details:
2:07 PM May 21st
via TweetDeck
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Delve Deeper is Steam's Deal of the Day! Now's a great time to buy it for a friend and play together over the weekend!
10:30 AM May 18th
via TweetDeck
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@ You have 'back of head' shots available on request? What sort of wizard contraption/shoulder harness do you use for such photos?
10:09 AM May 18th
via TweetDeck
in reply to Poplicola
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@ Your article fit me a little too well, including thoughts about making an Excel spreadsheet of my goals (that lasts a day).
2:56 PM May 17th
via web
in reply to leighalexander
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Thanks for playing! RT @: @’s Castle Crashers & @’s Orcs Must Die are on sale for 600MP on @. Buying both.
12:28 PM May 17th
via HootSuite
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@ Because it means your game has reached a certain level. It's hard to get print coverage. Internet coverage is much easier.
12:21 PM May 17th
via web
in reply to GreyAlien
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I've just climbed up 530 meters playing , before I got bitten by a killer laptop!
2:03 PM Apr 18th
via Tweet Button
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@ My favorite scripting language is Python. It's fairly easy to use to deploy cross platform.
7:43 AM Mar 30th
via web
in reply to ADAMATOMIC
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@ They got attacked by a horde of mutant mole people. The mole people now use the building as an indoor skating rink.
12:59 PM Feb 15th
via web
in reply to KrisWD40
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@ Good luck. I hope the game does well!
12:57 PM Feb 15th
via web
in reply to gradgames
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@ Dropbox has saved me so many times. I don't know how I managed live without it.
12:56 PM Feb 15th
via web
in reply to sinisterdesign
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@ We have a game that just came out today, actually. Does that work for you?
12:55 PM Feb 15th
via web
in reply to indiegamemag
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My new game, Track Lapse, is out now on iPhone/iPod touch! It's a cool game and needs your help getting the word out:
9:23 AM Feb 15th
via web
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@ Publishers are still necessary for big games and help mitigate the risk. Usually better at handling marketing too.
9:18 AM Feb 15th
via web
in reply to StickyDPadGames
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Here is my time for Track Lapse on Track Run: 01:37.50
9:51 PM Feb 14th
via iOS
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Hey, here's my score for Track Lapse Track Run : 00:05:15, see if you can beat me!!! (testing)
8:10 PM Sep 9th, 2006
via iOS
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Currently working on the menus for the upcoming Track Lapse:
12:12 PM Dec 14th, 2011
via web
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3DS's price is getting slashed by $80 due to its poor sales. Next month you'll be able to get one for $170.
12:21 PM Jul 28th, 2011
via web
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Y'all know the Humble Indie Bundle 3 is live now right?
9:57 AM Jul 26th, 2011
via web
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A Redditer requested a Project Euler for Game Development. Interesting. How do you think this could work?
9:49 AM Jul 26th, 2011
via web
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- Name Brian Cable
- Location Chicago Suburbs, IL
- Web http://www.brianc...
- Bio Creator of Proximity. Game developer at Xecudev with a degree in Computer Science. Have worked on over a dozen video games professionally and independently.
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