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BrianCable

  1. @Poplicola You have 'back of head' shots available on request? What sort of wizard contraption/shoulder harness do you use for such photos?
  2. @leighalexander Your article fit me a little too well, including thoughts about making an Excel spreadsheet of my goals (that lasts a day).
  3. @GreyAlien Because it means your game has reached a certain level. It's hard to get print coverage. Internet coverage is much easier.
  4. I've just climbed up 530 meters playing #SpinUp, before I got bitten by a killer laptop! spin-up-game.com
  5. @ADAMATOMIC My favorite scripting language is Python. It's fairly easy to use to deploy cross platform.
  6. @KrisWD40 They got attacked by a horde of mutant mole people. The mole people now use the building as an indoor skating rink.
  7. @gradgames Good luck. I hope the game does well!
  8. @sinisterdesign Dropbox has saved me so many times. I don't know how I managed live without it.
  9. @indiegamemag We have a game that just came out today, actually. Does that work for you? bit.ly/ACcN2e
  10. My new game, Track Lapse, is out now on iPhone/iPod touch! It's a cool game and needs your help getting the word out: bit.ly/ACcN2e
  11. @StickyDPadGames Publishers are still necessary for big games and help mitigate the risk. Usually better at handling marketing too.
  12. Here is my time for Track Lapse on Track Run: 01:37.50 itunes.apple.com/us/app/track-l…
  13. Hey, here's my score for Track Lapse Track Run : 00:05:15, see if you can beat me!!! (testing)
  14. Currently working on the menus for the upcoming Track Lapse: on.fb.me/vqSp0n
  15. 3DS's price is getting slashed by $80 due to its poor sales. Next month you'll be able to get one for $170. bit.ly/nlKcK2
  16. A Redditer requested a Project Euler for Game Development. Interesting. How do you think this could work? bit.ly/pSGzZM #gamedev