Get short, timely messages from Alex Vostrov.

Twitter is a rich source of instantly updated information. It's easy to stay updated on an incredibly wide variety of topics. Join today and follow @AlexVostrov.

Get updates via SMS by texting follow AlexVostrov to 40404 in the United States
Codes for other countries

Two-way (sending and receiving) short codes:
Country Code For customers of
Australia
  • 0198089488 Telstra
Canada
  • 21212 (any)
United Kingdom
  • 86444 Vodafone, Orange, 3, O2
Indonesia
  • 89887 AXIS, 3, Telkomsel
Ireland
  • 51210 O2
India
  • 53000 Bharti Airtel, Videocon
Jordan
  • 90903 Zain
New Zealand
  • 8987 Vodafone, Telecom NZ
United States
  • 40404 (any)

AlexVostrov

  1. @GamerSince85 Thanks for reviewing my games! Email me at alexvostrov@rocketbeargames.com and I'll send you a copy of Infested Planet.
  2. @GreyAlien I was actually wondering if you are a rugby fan at that moment.
  3. @GreyAlien I'd be totally up for it, but didn't we already do that once?
  4. @MrKaphonaits It's all OpenGL. It's funny, but the game actually uses quite a bit of 3D horsepower. =)
  5. @meanJim Thanks! It was all coded in C++
  6. @GreyAlien Also on that USB key are secret launch codes to Canadian nuclear silos. =P
  7. @GreyAlien Why am I thinking about Kung-Fu movies now?
  8. @DarkAcreJack @aeiowu @fucrate @weasello Yeah, it's risky. I'd love to hear other indies' ideas on this though. Maybe there are better ways.
  9. @DarkAcreJack @aeiowu @fucrate @weasello Or consider Aquaria or Another World - I loved the setting and it wasn't exactly an adventure game.
  10. @DarkAcreJack @aeiowu @fucrate @weasello No, adventure games are a narrow slice; RPGs of all stripes fit here too.
  11. @DarkAcreJack @aeiowu @fucrate @weasello Yes, the idea of "game as commodity" is very damaging. Can't be very creative with dog food.
  12. @DarkAcreJack @aeiowu @fucrate @weasello You can still get paid - look at the number of fans that Wheel of Time or Song of Ice and Fire have
  13. @DarkAcreJack @aeiowu @fucrate @weasello One idea that might work - make games about interesting characters, worlds or moods, not mechanics.
  14. @weasello @aeiowu @fucrate What's sad is that we had 2 other speakers that night, who are totally indie and nobody cares about their talks.
  15. @ChevyRay @weasello Yes, you really should come to Vancouver sometime soon. We have plenty more opinionated, inflammatory people here. =)
  16. @aeiowu @fucrate @weasello If Jason's talk made some indies think hard about how they can make clone-resistant games, I'm cool with that.
  17. @aeiowu @fucrate @weasello I don't agree with the speech myself, but complaining or ignoring about cloning won't actually help anyone.
  18. @aeiowu @fucrate @weasello I think that people took it well. Didn't see anyone going for the tar and the pitchforks.
  19. @aeiowu Think of it as tossing a cat into a room full of dogs. =)
  20. @OderWat Thank you!